Studio Ghibli
Japanese Animation Film Studio
Studio Ghibli has taught me how to represent a character’s personality through their
design. A great example is Mei, a four-year-old girl, in My Neighbor Totoro.
Her pigtails and her short overall dress give her the freedom to move around clumsily and go on
adventures driven by her curiosity.
I love *LOVE* everything about their movies. The sceneries are extremely
detailed and are sometimes inspired by real life locations, the animations
are incredibly smooth and finally, they offer complex and poetic stories
while exploring the depths of the human soul.
Breath of the Wild
Digital Nintendo Game (Zelda Series)
Many digital games these days have amazing graphics, but because it is
an open-world game, Breath of the Wild is the first one to show me how
important background art is to a story. The background creates the context;
it imbues the elements with an atmosphere.
Most of the game entails climbing
and soaring around cel-shaded environments with minimalist melodies
drifting through the breeze. My favorite part was to discover the map because
wherever I ended up, I could take a picture of the amazing landscape.